function changeImage(startseconds){
    var children = document.getElementById('flashPlayerImageDiv').childNodes;
    for (var i = 0; i < children.length; i++) 
    {
        children[i].style.display = 'none';
    }
    document.getElementById(startseconds+'flashPlayerImage').style.display = 'block';
}

function seekerDrop(seconds){
    count = tiderArray.toString().split(',').length;
    for(i=0; i<count; i++){
        if(seconds >= tiderArray[i]){
            var validSecond = tiderArray[i];
        }
    }
    changeImage(validSecond);
}
